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Devlog
v4.2.0
January 24, 2026
by
jpzer0
v4.2.0 Bug Fixes Battle UI Responsive Fixes - Multiple improvements to battle UI layout and scaling: Fixed stretch mode to scale content instead of adding empty space (changed from “expand” to “...
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v3.9.5 - v4.1.0
January 18, 2026
by
jpzer0
v4.1.0 Major Features & Changes Goblin Grenadier Creature - New ranged creature with delayed AOE attack: Throws bouncing grenades (3 bounces at 50%, 75%, 100% of range) 0.5s fuse delay after final bou...
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v3.9.0 - v3.9.4
December 31, 2025
by
jpzer0
v3.9.4 Bug Fixes Export Build Crash Fix - Fixed crash in export builds caused by input on freed viewport_container: Crash occurred when mouse input arrived after battlefield was queued for deletion Ad...
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v3.8.0
December 15, 2025
by
jpzer0
v3.8.0 Major Features & Changes Death Lord Creature - New powerful undead creature with unique abilities: Radiate fear attack that causes nearby creatures to panic Sweep attack for close-range combat...
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v3.6.0, v3.7.0
December 13, 2025
by
jpzer0
v3.7.0 Major Features & Changes Multiplayer System (Prototype) - Initial multiplayer implementation with host-authority model: Host-authority network architecture for synchronized gameplay NetworkPlay...
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v3.5.0 - v3.5.1
December 09, 2025
by
jpzer0
Holy shit this feels like a game. Release Notes v3.5.1 Balance Changes Fireball Spell - Significant damage increase: damage : 35.0 → 300.0 speed : 150.0 → 200.0 explosion_damage : 25.0 → 55.0 Ic...
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v3.4.0
December 08, 2025
by
jpzer0
#version
Release Notes v3.4.0 Major Features & Changes Mana Overcharge System - New two-mode mana management system: (see Documentation) Balances risk/reward with visual feedback on overcharge state Integrated...
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v3.2.0
December 07, 2025
by
jpzer0
#version
Release Notes v3.2.0 Major Features & Changes AI Spell Tactics System - Intelligent spell decision-making for AI opponent: 3-tier difficulty system with personality selection Data-driven spell tactics...
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v3.0.0 & v3.1.0
December 07, 2025
by
jpzer0
#version
Release Notes v3.1.0 Major Features & Changes Wolf Pack Tactical AI - Intelligent pack-based coordination for wolves: Wolves coordinate attacks and flank targets dynamically Floating AI decision text...
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It begins.
December 05, 2025
by
jpzer0
I like this new beginning...
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