v3.2.0
WBA » Devlog
Release Notes
v3.2.0
Major Features & Changes
-
AI Spell Tactics System - Intelligent spell decision-making for AI opponent:
- 3-tier difficulty system with personality selection
- Data-driven spell tactics that adapt to game situations
- Refactored AI to make spell usage actually affect gameplay
-
Attack Animation Locking - Creatures now lock in place during attack animations:
- Prevents movement during attack for more realistic combat
- GOAP attack actions properly manage animation lock state
Medium Features & Improvements
- Direction Dampening - Added dampening system to prevent twitchy direction changes in animations
- Creature AI Enhancements:
- Hold position action for archers (fixes endless kiting behavior)
- Smarter creature behaviors and decision-making
- Fixed skeleton and soldier AI issues
- T-Rex Skeleton Revival - Fixed revival system for T-Rex skeleton creatures
- Deployment - Simplified itch.io to only latest channels (removed versioned builds)
- Development Infrastructure - Added GitHub Copilot auto-review configuration
Bug Fixes
- Fixed archer endless kiting by adding hold position action
- Fixed T-Rex skeleton not showing properly
- Fixed GDScript type inference errors in DirectionDampener
- Fixed exhaustion scaling with spell mana cost
- Various UID fixes
Files
wba-windows-latest.zip 122 MB
Version v3.2.0 Dec 07, 2025
wba-linux-latest.zip 115 MB
Version v3.2.0 Dec 07, 2025
WizardBattleArena.zip 148 MB
Version v3.2.0 Dec 07, 2025
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Real-time wizard battle with minions you don't control once cast.
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